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Tuesday, 16 May 2017

Club Championship 2017

The club championship took place as part of the Summer Programme. Standings, Pairings and Results can be found here.

Format
It will be organised as a 5-round Swiss event, using Fischer Timing (70 mins + 15 sec / move). The event will run in one or two grading sections depending on entries.

Rounds
We have set aside the following club nights for the five rounds:
Round 1:   6th July
Round 2:   20th July
Round 3:   3rd August
Round 4:   17th August
Round 5:   31st August
Entry
The event is open to all club members holding ECF membership. Pairings for round 1 will be finalised "on the day" allowing you to simply turn up to enter. If you want to enter but would like to take a bye in the first round, please notify the organiser, Steve Lovell.

Byes
Entrants may nominate one round as a half-point-bye, but must do so before the completion of previous rounds. A second bye will be permitted, but this will be a zero-point bye. Failure to play in three rounds will result in automatic withdrawal from the competition.

Pairings and Flexible Dates of Play
Pairings for rounds 2 to 5 will be made available in advance as soon as the organiser can manage. Games may be played either at the club on the nominated date in the schedule or ahead of that date at the players' own convenience.

Notification of Results
Both players in any game must notify the result to the organiser, Steve Lovell.

Tie-Breaks
(1) Direct encounter
(2) Rapid or Blitz Playoff, playing once with each colour
(3) Step (2) will be repeated until a winner is determined

The first tie break is the result between the players involved in the tie. If this is not decisive or not all the players involved in the tie have played each other, then those involved will play an all-play-all mini-tournament to decide the winner, with each pairing occurring twice to ensure a fair colour distribution. Those involved in the tie-break will decide between time controls of 25m+10s or 3m+2s (because these are easily set on a DGT 2010). If agreement cannot be reached, the time control will be decided by the toss of a coin. These games will take place at the earliest opportunity which is convenient for the players (and not necessarily all in one evening).

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